1. ChangeDetectionStrategy.OnPush
Change detection is one of the most common features found in JS and its frameworks. This is the ability to detect when the user’s data have changed or altered then, update the DOM to reflect the changes.
Angular utilized Zone.js to monkey-patch each asynchronous event, so whenever any event occurs Angular runs change detection over its component tree.
Now, this would very easily lead to low performance if the CD runs when the data hasn’t deeply changed but has referentially changed. How? What is deeply changed?
Components have inputs they use to receive data from their parent components. When an async event occurs, Angular parses the component tree and checks the input for any difference from its previous value. This checking for any differences is done via the strict equality operator. This operator checks for reference change in the component’s inputs, that’s a new memory allocation was done for the input’s current values.
With this Angular brought change detection strategies: Default and OnPush.
This OnPush change detection strategy disables CD to be run on a component and its children. When the app bootstraps, Angular runs CD on the OnPush component and disables it. On subsequent CD runs, the OnPush component is skipped along with its children components in the subtree.
CD will be run on the OnPush component only if the inputs have referentially changed.
2. Detaching the Change Detector
Every component in an Angular project tree has a change detector. We can inject this change detector (ChangeDetectorRef) to either detach the component from the CD tree or attach it to the CD tree. So, when Angular run CD on the component tree, the component with its sub-tree will be skipped.
This is done by the use of the
ChangeDetectorRef
class.export abstract class ChangeDetectorRef { abstract markForCheck(): void; abstract detach(): void; abstract detectChanges(): void; abstract checkNoChanges(): void; abstract reattach(): void; }
See the methods:
markForCheck: When a view uses the OnPush (checkOnce) change detection strategy, explicitly marks the view as changed so that it can be checked again. Components are normally marked as dirty (in need of rerendering) when inputs have changed or events have fired in the view. Call this method to ensure that a component is checked even if these triggers have not occurred.
detach: Detaches this view from the change-detection tree. A detached view is not checked until it is reattached. Use in combination with
detectChanges()
to implement local change detection checks. Detached views are not checked during change detection runs until they are re-attached, even if they are marked as dirty. detach
detectChanges: Checks this view and its children. Use in combination with detach to implement local change detection checks.
checkNoChanges: Checks the change detector and its children, and throws if any changes are detected. Use in development mode to verify that running change detection doesn’t introduce other changes.
reattach: Re-attaches the previously detached view to the change detection tree. Views are attached to the tree by default.
Example, we have this component:
@Compoennt({
...
})
class TestComponent {
constructor(private changeDetectorRef: ChangeDetectorRef) {
chnageDetectorRef.detach()
}
}
We called the detach from the constructor because that’s the initialization point so the component is detached from the component tree at startup. CD runs on the entire component tree won’t affect TestComponent. If we change a template-bound data in the component, we need to reattach the component, so the DOM is updated on the next CD run.
This does that:
@Component({ ... template: `<div>{{data}}</div>` }) class TestComponent { data = 0 constructor(private changeDetectorRef: ChangeDetectorRef) { changeDetectorRef.detach() } clickHandler() { changeDetectorRef.reattach() data ++ } }
3. Local Change Detection
With the detaching of components we saw above, we can now work with it to trigger CD from our component, which will run down the component sub-tree.
With the TestComponent like below:
@Component({
...
template: `<div>{{data}}</div>`
})
class TestComponent {
data = 0
constructor(private changeDetectorRef: ChangeDetectorRef) {
changeDetectorRef.detach()
}
}
We can update the data-bound data property and use detectChanges method to run CD only for the TestComponent and its children.
@Component({ ... template: `<div>{{data}}</div>` }) class TestComponent { data = 0 constructor(private changeDetectorRef: ChangeDetectorRef) { changeDetectorRef.detach() } clickHandler() { data ++ chnageDetectorRef.detectChnages() } }
The clickHandler method will increase the data value by one and call detectChanges to run CD on the TestComponent and its children. This will cause the data to be updated on the DOM while still being detached from the CD tree.
Local CD is run from the component down to its children, unlike the global CD that runs from the root up to the children.
This will be a huge performance if the data variable updates every second.
4. Run outside Angular
We know that NgZone/Zone is what Angular uses to tap into async events to know when to run CD on the component tree. With that, all code we write on Angular runs on the Angular zone, this zone is created by Zone.js to listen on async events and tell them to Angular.
Angular has this feature that enables us to run code units outside this Angular zone. Now, in this outside-Angular zone, async events are no longer picked up by NgZone/Zone, so any async event emitted no CD is run for it. This means that the UI will not be updated.
This is very useful if we are running a code that upsets the UI every second. You will see that it is optimal to leave out updating the UI first, then wait till when you want to display the data you re-enter ng Zone.
@Component({ ... template: ` <div> {{data}} {{done}} </div> ` }) class TestComponent { data = 0 done constructor(private ngZone: NgZone) {} processInsideZone() { if(data >= 100) done = "Done" else data += 1 } processOutsideZone() { this.ngZone.runOutsideAngular(()=> { if(data >= 100) this.ngZone.run(()=> {data = "Done"}) else data += 1 }) } }
processInsideZone runs the code inside the Angular, so the UI is updated when the method is run.
processOutsideZone runs the code outside the ng Zone, so the UI is not updated. We want to update the UI to show “Done” when the data is equal or past 100, we re-enter ngZone and set the data to “Done”.
5. Use pure pipes
Pure pipes introduce no side-effects so the behavior is predictable and we can cache the input to shortcut CPU-intensive operations to avoid recomputing them.
Just imagine we have a function in a
@Pipe
that takes a good deal amount of time before producing a result.function bigFunction(val) { ... return something }@Pipe({ name: "util" }) class UtilPipe implements PipeTransform { transform(value) { return bigFunction(value) } }
We will see that this function will hang the main thread which runs the UI and will make it laggy for the users. To make it worse, the pipe is called every second that will be one hell of an experience for the users.
To reduce the number times this pipe is called, we have to note first the behavior of the pipe, if it does not change data outside its scope (outside the pipe), ie the pipe is a pure function. We cache the results and return them when next the same input occurs.
So no matter how many times the pipe is called with an input, the bigFunction is called once and the cached results are just returned on subsequent calls.
To add this behavior, we need to set the pure flag in the @Pipe decorator object literal argument to true.
function bigFunction(val) { ... return something }@Pipe({ name: "util", pure: true }) class UtilPipe implements PipeTransform { transform(value) { return bigFunction(value) } }
With this, we tell Angular that this pipe is pure and doesn’t side-effect, so it should cache the outputs and return them when the inputs occur again.
We see that with this, for any inputs the bigFunction is computed once and cached, subsequent calls with the same inputs will skip recomputing the bigFunction and return the cached results.
6. Use trackBy
option for *ngFor
directive
*ngFor
is used for repeating over iterables and rendering them on the DOM. Though, very useful it comes with its performance bottleneck.
Internally, ngFor uses the differs to know when there is a change in the iterable, so it can re-render. the differs uses the strict reference operator
===
for this, which looks at objects references (ie memory address).
Couple this with the immutability practice, we will see that we will break objects references which will cause the ngFor to continually destroy and re-create the DOM on each iterable.
This will not be an issue for 10- 100 elements in an iterable, but going to 1000 — ~, that will seriously impact the UI thread.
ngFor has an option, trackBy (or I would say its an option for the Differs) that it uses to track elements identity in an iterable.
This will cause it to enable the dev state his identity in the iterable for the Differ to track. This will prevent the whole DOM from being constantly destroyed and re-created.
7. Optimize template expressions
Template expressions are the most common thing we do in Angular.
We often run functions in templates:
@Component({ template: ` <div> {{func()}} </div> ` }) class TestComponent { func() { ... } }
Now, this func will be run when CD is run on the TestComponent. Also, this func will have to complete before the CD and other codes will move on.
If the func takes a long time to finish, it will result in a slow and laggy UI experience for the users because the func will have to finish before other UI codes will be run. We see that template expressions must finish quickly, if a template expression becomes highly-computational, then caching should be employed on it.
8. Web Workers
JS is a single-threaded language, this means that JS code is run on the main thread. This main thread runs algorithms and the UI algorithm.
Now, if the non-UI algorithm gets heavy we will see that it will impact the UI thread slowing it down. Web Worker is a feature added that enables us to create and run code in another thread. Yes, another thread
Using a self-plagiarism from my previous article Angular Performance: Web Worker :
using Web Workers in Angular, its setup, compiling, bundling and code-splitting were made easy by the CLI tool.
To generate a Web Worker, we run the
ng g web-worker
command:ng g web-worker webworker
This will generate
webworker.ts
file in the src/app
of an Angular app. The web-worker
tells the CLI tools that the file would be used by a Worker.
To demonstrate how to use Web worker in Angular to optimize its performance. Let’s say we have an app that calculates Fibonacci numbers. Finding Fibonacci numbers in the DOM thread will kinda impact the UI experience because the DOM and the user interactions would freeze until the number is found.
Starting, our app would be like this:
// webWorker-demo/src/app/app.component.ts@Component({ selector: 'app', template: ` <div> <input type="number" [(ngModel)]="number" placeholder="Enter any number" /> <button (click)="calcFib">Calc. Fib</button> </div> <div>{{output}}</div> ` }) export class App { private number private output calcFib() { this.output =fibonacci(this.number) } }function fibonacci(num) { if (num == 1 || num == 2) { return 1 } return fibonacci(num - 1) + fibonacci(num - 2) }
Calculating Fibonacci numbers is recursive, passing small numbers like 0–900 would have no performance impact. Imagine passing ~10,000. That’s when we will begin to notice performance drag. Like we said the best bet is to move the fibonacci function or algorithm to execute in another thread. So no matter how large the number is, it will not be felt in the DOM thread.
So we scaffold a Web Worker file:
ng g web-worker webWorker
and move the fibonacci function into the file:
// webWorker-demo/src/app/webWorker.ts function fibonacci(num) { if (num == 1 || num == 2) { return 1 } return fibonacci(num - 1) + fibonacci(num - 2) }self.addEventListener('message', (evt) => { const num = evt.data postMessage(fibonacci(num)) })
Now we will edit the app.component.ts to add Web Worker
// webWorker-demo/arc/app/app.component.ts@Component({ selector: 'app', template: ` <div> <input type="number" [(ngModel)]="number" placeholder="Enter any number" /> <button (click)="calcFib">Calc. Fib</button> </div> <div>{{output}}</div> ` }) export class App implements OnInit{ private number private output private webworker: Worker ngOnInit() { if(typeof Worker !== 'undefined') { this.webWorker = new Worker('./webWorker') this.webWorker.onmessage = function(data) { this.output = data } } } calcFib() { this.webWorker.postMessage(this.number) } }
Our code is now kiss emoji here We added ngOnInit lifecycle hook in our component so to initialize the Web Worker with the Web Worker file we generated earlier. We registered to listen to messages sent fro the Web Worker in the
onmessage
handler any data we get we will display it in the DOM.
We made the calcFib function to send the number to Web Worker. This below in webWorker would capture the number
self.addEventListener('message', (evt) => {
const num = evt.data
postMessage(fibonacci(num))
})
and processes the Fibonacci number then send the result back to the DOM thread. The onmessage we set up in the app.component
ngOnInit() {
if(typeof Worker !== 'undefined') {
this.webWorker = new Worker('./webWorker')
this.webWorker.onmessage = function(data) {
this.output = data
}
}
}
would receive the result in
data
then we will display the result in the DOM using the {{output}}
interpolation.
During the processing of the Fibonacci numbers, the DOM thread would be left focusing on the user interactions while the webWorker would do the heavy processing.
9. Lazy-Loading
Lazy-loading is one of the most popular and most effective optimization trick in the browser. It involves deferring the load of resources (images, audio, video, webpages) at load time till the time it’s needed then, it’s loaded.
This is very effective, it reduces the amount of bundled file that is loaded at the initial load of the webpage, and only loads the resources that will be used directly in the webpage. All other resources are not loaded. When they are needed by the user, the resources needed are then loaded.
Angular provides a very easy way for us to lazy-load resources. To lazy-load routes in Angular, we do this:
const routes: Routes = [ { path: '', component: HomeComponent }, { path: 'about', loadChildren: ()=> import("./about/about.module").then(m => m.AboutModule) }, { path:'viewdetails', loadChildren: ()=> import("./viewdetails/viewdetails.module").then(m => m.ViewDetailsModule) } ]@NgModule({ exports: [RouterModule], imports: [RouterModule.forChild(routes)] }) class AppRoutingModule {}
We use the dynamic import to tell Angular routes we want to lazy load. Angular will generate a separate chunk for about and viewdetails. On the initial load of the app, the about and viewdetails chunk is not loaded, when the user wants to navigate to about or viewdetails route, the specified chunk is then loaded.
If the size of the whole non-lazy-loaded bundle is 1MB. Lazy-loading will splice out the about and viewdetails from the 1MB, let’s say they are 300kb and 500kb respectively, we will see that the bundle will be cut down to 200kb more than half of the original size!!!
10. Preloading
This is an optimization strategy that loads resources (webpages, audio, video files) for faster future navigations or consumption. This speeds up both loading and rendering of the resource because the resource will already be present in the browser cache.
Angular has preloading strategy implemented in @angular/router module. This allows us to preload resources, routes/links, modules, etc in Angular apps. The Angular router provides an abstract class PreloadingStrategy that all class implements to add their preloading strategy in Angular.
class OurPreloadingStrategy implements PreloadingStrategy {
preload(route: Route, fn: ()=> Observable <any>) {
// ...
}
}
We specify it as the value for the preloadingStrategy property in the router configuration.
// ...
RouterModule.forRoot([
...
], {
preloadingStrategy: OurPreloadingStrategy
})
// ...
That’s it.
Conclusion
There goes the top 10 best practices for optimizing your Angular app.
These practices must not be all implemented in your Angular app, It’s just worth knowing each of them and knowing when to apply them.
Also, remember, don’t optimize early. Build the product and then, find out places to optimize.
If you have any questions regarding this or anything I should add, correct or remove, feel free to comment, email or DM me.
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